We aim to make education truly liberal, allowing the students to invest their time in pursuit of knowledge. In this system the students are not restricted by textbooks, guided by experts they are driven to constantly acquire knowledge and develop skills.
Personal tutoring hours and ideation sessions, ensure students undergo high engagement discussions which further stimulates higher order thinking. This one hour of their day will have a 10X “learning and development impact” compared to 100s of lectures or casual social interactions.
Every mentor is trained and seasoned in their skill equipped enough to inspire students and facilitate them to think deeper, harder and go beyond the boxed boundaries. It is liberating for students to finally meet a person who has all the answers to the silliest of questions, who is both a friend and guide.
Our project-based curriculum approach allows us to tailor make the learning-and-experience path for each student. While some might be drawn towards product design, others might crave to tread along the storytelling path, eventually transforming both thinkers, problem solvers and creators.
Picture your kids using skills like learnability, problem-solving, critical thinking moving towards a design-thinking approach, while others focus on adding numbers faster. We are now in digital and information age, and employers and employees of the future are most likely going to be thinkers, not number crunchers.
Real School allows students to dump the stress of travel, experience from the comfort of their personal space and at a time when they want to do it most. All of which creates a highly conducive environment to activate brain cells.
A single project exposes students to multiple knowledge domains with high contextual relevance. Moreover, the exposure is driven by the innate need of the students towards the goal of solving the problem. This motivation makes the acquired knowledge both permanent and self-earned.
Students will Brainstorm, Research, Decode the problem, Learn the science behind
Students will Design, Experiment, Make working models, Fail, Try again
Students will Create their final prototype
Students will Present their Ideas to experts & Publish their creation
Students will Brainstorm, Research, Decode the problem, Learn the science behind
Students will Design, Experiment, Make working models, Fail, Try again
Students will Create their final prototype
Students will Present their Ideas to experts Publish their creation
A mission to Mars is planned sending 200 individuals to live a functional life on Mars. You need to propose the design of the first colony on Mars.
The RoadMap - every project is a new journey